Resume


HIEU PHAN KAU
(415) 717-6632
hieuphkau909@gmail.com
hieuphan909.blogspot.com


SKILLS                   
Hard-surface and organic modeling, low and high-poly modeling ,UV mapping, 3D lighting, understanding of rigging 
and animation, familiarity with game testing,  attention to detail, team-player, professional, enthusiastic, 
communicative, customer-oriented, self-motivated.

SOFTWARE AND OS KNOWLEDGE
Maya, Photoshop, Zbrush, Topogun, Crazybump, Microsoft Office, Mac OS, Windows.

EXPERIENCE
Cozy Kuties, Owner
https://www.etsy.com/shop/CozyKuties
June 2014- present
Design and create handmade crafts for home decor.
Record all inventory of handmade items.
Coordinate with upcoming craft fairs and events.
Create orders for necessary materials.
On-going market research on what and where the products will do well.
Book-keeping.

Google, QA Analyst
Sunnyvale, CA March 2016- Aug. 2016
Contracted by Vaco to evaluate applications against Google Play content policies to determine store compliance.
Applying policy knowledge to investigate relationships between Android developers.
Assist with internal Google application and developer escalations while communicating professional details.
Support escalations review team through Google Play content policies
.

Heartwood Inc., 3D Artist
San Mateo, CA Aug. 2014- April 2015
Model, texture, and UV props for 3D interactive learning program.
Imported models into Unity for model revision purposes.
Trained in Autodesk 3D Studio Max.
Managed asset list.

Apple Inc., 3D Artist
San Jose, CA May 2014-Aug.2014
Contracted by Mindlance Inc. to provide technical services for Apple engineering teams. 
Model important landmarks and bridges.
Assess and enhance real time 3D content for iOS Flyover feature.
Receive marked areas in Flyover feature to fix using Apple's proprietary 3D software.
Identifies and reports bugs to engineers for improvement.

Apple Inc., 3D QA Artist
Cupertino, CA Oct. 2013-present
Contracted by Volt Workforce Solutions to provide technical services for Apple engineering teams.
Assess and enhance real time 3D content for iOS Flyover feature.
Receive marked areas in Flyover feature to fix using Apple's proprietary 3D software.
Identify and report bugs to engineering for improvement.

Generation Joe, un-named project- Freelance 3D Modeler
San Mateo, CA June 2013-present
Modeled, textured, and UV mapped 3D structures.
Managed communication between other remote team members on milestones.
Assisted in organizing assets and concept designs.
Collaborated with lead concept artist on design for modeling.

Industrial Light and Magic R&D Department- Freelance 3D Modeler
San Francisco, CA 2013
Modeled and sculpted infant blend shapes for real-time facial animation.
Gathered image references for facial anatomy.

Judo Baby- Intern
Redwood City, CA 2010
Modeled and textured 3D props on Wii title.

SJSU Associated Students Campus Recreation- Gym Receptionist
San Jose, CA 2010
Tracked and logged all gym equipment usage.
Registered students for gym usage fitness classes.
Set up and clean up of gym equipment.
Frequently posted fitness classes.

Her Chyun Gift Factory- Intern
China, 2008- 2009
Conceptualized and rendered ornaments for mass production.
Worked closely with art director through web conferencing and email.
Scheduled web meetings with other interns for critiques on ornament design.
Obtained knowledge of production pipeline.

EDUCATION
San Jose State University
Graduation, May 2011
BFA in Animation/Illustration, Emphasis in 3D Modeling.

Activities:
Student of the ACME Animation Program.
Member of Shrunkenheadman Club.